Exploring and visualizing ideas.
Maxime Roz is a designer, CG artist and director living in Montreal, Canada. Max creates images and films where light, materials, perspective and setting are at the core of his design process. He is trying to merge artistic, human and technical skills to craft unique projects while making it an interesting process. In the past years, Max has worked as CG supervisor, creative director, lead 3D designer, lighting - look dev key artist and more with people and studios such as Tendril, XK studio, Base Design, SHED, PROWL Studio… Max likes to work both as an independent artist or as part of a team.